Eva's Blog
Sunday, September 19, 2010
Sunday, August 22, 2010
YouTube Phonics Song
After searching YouTube and coming across so many clips I finally picked one that I believe would serve an important purpose in the early year classrooms (prep-2). I believe this video could be used for both engagement and learning. If I was to use this phonics video in a prep class I think would use it to engage the students firstly then later on when the student became more familiar with the phonic sounds and the name of the letters I could use it again for group time, reflection and or transitions (something fun and light). This clip could even be uploaded onto the classroom website/blog/wiki for students to share at home with their families.
Reflective Synopsis
Throughout this e-learning journey I have experienced moments of frustration, feelings of exhilaration, satisfaction, success and a whole lot of learning. When I first read the course profile and explored on Moodle I felt confident that being a digital native I would be competent enough to complete the task successfully. However, I soon discovered that this course would lead me along a journey of digital discovery, exploring the big wide world of technology. I feel I can finish this course having achieved my goals and expectations.
What I have learnt along this journey is that there is a wealth of resources and endless possibilities through the use of technology. The digital tools I explored for this assignment can be effectively utilized in the classroom. From image manipulation to the more complex pod/vod casting, a Learning Manager can engage their students on a whole new level. Sure some of the tools were tedious and at times frustrating to use but most were relatively user friendly. As an extra bonus they were all free to create an account, making them accessible to ALL.
We live in an ever changing technological world, and if we are to continue to grow and learn, we need to evolve along with it. We the digital natives and evolving digital immigrants are the ones who need to embrace and utilise these resources and develop. E-Learning will play a key role within education for my students to become lifelong learners, develop transferable skills and become meaningful, contributing citizens of society. This is why I need to fashion and arm myself with the skills to pass on to my students. If educators have limited knowledge of the digital age and the vast collection of gadgets it brings with it they can only pass on limited knowledge. Just in all areas of teaching and learning educators need to make the effort to reach and advocate for their students.
'To effectively participate in this future, students are required to be lifelong learners, develop transferable skills that enables them to contribute to a meaningful society (Qld College of Teachers 2006).'
Prensky (2001) explores engaging students. He suggests that today’s students are being presented with stale Learning material from the past. What I gathered from what Prensky was trying to say was educators are preparing students for yesterday instead of readying them for tomorrow. Students of today need to be engaged at their own level in many areas of learning including the curriculum (Pensky, 2001). We as Learning Managers need to find ways to engage learners and this most defiantly includes e-Learning. Technology is all about engaging the learner to the world around them. The internet has made the big wide world accessible to almost everyone. Why not use such a powerful tool in the classroom.
The Big6 (2007) considers student involvement in cognitive processes such as Task Definition, Information Seeking Strategies, Location and Access, Use of Information, Synthesis and Evaluation (Eisenberg, 2007). This in turn connects with the Productive Pedagogies and Dimensions of Learning (Marzano & Pickering, 1997) in that lifelong learners develop into complex thinkers, creative individuals, active investigators, effective communicators, reflective and self directed learners, participant in an interdependent world and a knowledgeable person. This is achieved by engaging students and motivating them to learn through the use of meaningful, authentic activities and learning environments based on the Big6 six step processes.
My Ultimate Classroom
During this assignment I have learnt and used many technologies. Some I would not use in my classroom without further exploration and understanding. In my ideal classroom I would incorporate the use of ipods for enhancing learning with the implementation of pod and vod casts. I would most definitely have an interactive while board and a number of up-to-date classroom computers and a printer/scanner. . I would use a classroom blog, wiki or website to support and encourage communication and partnerships with my students, their parents and other important stakeholders. Research has show that family involvement in the classroom increases student achievement (Caplan, 1998). Vygotsky (1978) confirms that relationships and cultures impact on a learner’s cognitive development. By engaging the students in relevant and reflective experiences, students will extend and refine their knowledge and understandings (Marzano & Pickering, 1997). So as an active Learning Manager I anticipate encouraging interactions and partnerships between the classroom and home environments.
Some of the technologies that I have found worthwhile and valuable for future use in my classroom are the following:
-Blogs There is many uses for blogs it all depends on what the need and purpose is. Classroom blogs are an engaging and valuable tool to boost communication between student and parents. Blogs are a way of connecting the students to others and incorporating collaborative learning experiences. Classroom blogs allow teachers to post learning material for students/parents to access and provide students with the chance to include, express, reflect, evaluate and further explore their classroom tasks.
-Wikis Like blogs, Wiki’s encourage collaborative learning in the classroom. A classroom Wiki provides parents, students and other stakeholders the chance to contribute to the Wiki content contributing to and enhancing the learning journey. However this is where the teacher must be careful in checking the information for safety, appropriate and credible reasons. When used effectively Wiki’s enhance development skill such as teamwork, drafting, editing, collaborative writing and negotiation. Wiki’s would be a valuable tool to employ when constructing and displaying a unit of work in progress in the classroom (mapping out the learning journey).
-Podcasts Podcasts would be a valuable tool to implement in the classroom having many purposes. Being in audio form they would cater for those auditory learners, it is also possible to access or create vodcasts which would cater for both audio and visual learners. There is a large selection of educational and other types of pod/vodcasts available on iTunes, so no need to re-invent the wheel, but re-creating a whole new pod/vodcast is also possible depending on the intention. Podcasts can be uploaded to classroom blogs, wikis and websites, making them accessible to parents and students (those who have access to those digital tools where they can effectively contribute to the learning content. Podcasts could be used when assigning and explaining homework/assessment tasks and offering optional and or additional learning material for those fast finishers and extra support for more complex concepts.
-Avatars (Voki) Voki’s are a marvelous gizmo they can be quickly created to make those less intriguing lessons much more engaging. Learning Managers can use Voki’s to present learning material to hook their students in. Teachers can use avatars to commune with students via blogs. Students can use voki’s to assist in situations such as public speaking, creating characters and online privacy and safety issues.
-PowerPoint The trusty PowerPoint has multiple purposes in the classroom. PowerPoint can be used to present information, tutorials, displays and photo stories just to name a few. PowerPoint is a very simple program to use and majority of students will be familiar with and have access to it at home and at school. PowerPoint presentations can also be uploaded to blogs, wiki’s and websites by way of a simple online program called SlideShare.
-Digital Video (Movie Maker & YouTube) Videos allow the Learning Manager to engage, explain and illustrate tasks to students to help them develop clearer understandings. By providing students with the opportunity to create their own digital videos the teacher is encouraging higher order thinking and catering for different learning styles. Videos can have many functions within a classroom environment for instance they can be used for creating learning resources, supporting non-English speaking students, recording assessment pieces, experiments, performances, special guests and events. Videos can also be uploaded to the classroom blog, wiki and website.
I am aware that these digital tools are only a speckle in a very large digital galaxy, but at this point in time I feel I could successfully incorporate these in my teaching. No doubt I will incorporate many other wonderful technologies in my teaching career.
As with everything there are always some disadvantages. The major drawback with this kind of technology is availability to students. The school may have adequate facilities but what do students have access to at home? We need to take into account different learners within our classroom, and the available resources. There is also a risk when allowing students to access the internet and safe websites. With many concerned about how to protect students when using the internet at school, the Australian Government has developed The National Safe Schools Framework and is already addressing these issues.
Our attitudes and perceptions greatly influence our learning. Positive attitudes and perceptions means our learning is enhanced; learning suffers when our attitudes and perceptions are negative (Marzano & Pickering, 1997). I do however believe that incorporating e-Learning should not just stop with the Learning Manager it should also be just as much an important responsibility of the whole school community, the state education system and the upcoming national curriculum.
This e-Learning journey has made me realise that I have so much more to learn and I am intrigued and eager to continue learning. On a more professional note I am aware that my open mindedness and enthusiasm to continue learning will enhance my teaching and enhance the engagement of my students, thus ensuring their success.
So with all these fabulous tools literally at our fingertips and made available for use in the classroom education almost seems like fun for all.
Along this e-learning voyage my knowledge and understandings has been enhanced through shared online learning with other e-Learning students. Below are the links to my collaborative learning:
Comments posted on others blogs:
Barry
Digital Immigrants Diary
Digital Immigrants Diary
e-learningwendys
e-learningwendys
e-learningwendys
e-learningwendys
Comments made by others and myself to my blog:
PowerPoints - The Good, the Bad and the Ugly
Talk about a Digital Immigrant....
My Weebly Website
The Big6 Learning Design Framework
Mind Map Madness
Begining my E-Learning Journey
References
Caplan, J. (1998). Critical Issue: Constructing School Partnerships with Families and Community Groups. Oak Brook, Illinois: North Central Regional Education Laboratory.
Eisenberg, M. (2007, October 9th). What is the Big6? Retrieved August 22nd, 2010, from The Big6 Information & Technology Skills for Student Achievement: http://www.big6.com/what-is-the-big6/
Marzano, R. J., & Pickering, D. J. (1997). Dimensions of Learning (2nd Edition ed.). Aurora, Colorado: McRel.
Prensky, M., 2001, Digital natives, digital immigrants, On the horizon, vol. 9., no. 5., October 2001, University Press.
Queensland College of Teachers, 2006, Professional standards for Queensland teachers, Queensland College of Teachers, Brisbane, QLD
What I have learnt along this journey is that there is a wealth of resources and endless possibilities through the use of technology. The digital tools I explored for this assignment can be effectively utilized in the classroom. From image manipulation to the more complex pod/vod casting, a Learning Manager can engage their students on a whole new level. Sure some of the tools were tedious and at times frustrating to use but most were relatively user friendly. As an extra bonus they were all free to create an account, making them accessible to ALL.
We live in an ever changing technological world, and if we are to continue to grow and learn, we need to evolve along with it. We the digital natives and evolving digital immigrants are the ones who need to embrace and utilise these resources and develop. E-Learning will play a key role within education for my students to become lifelong learners, develop transferable skills and become meaningful, contributing citizens of society. This is why I need to fashion and arm myself with the skills to pass on to my students. If educators have limited knowledge of the digital age and the vast collection of gadgets it brings with it they can only pass on limited knowledge. Just in all areas of teaching and learning educators need to make the effort to reach and advocate for their students.
'To effectively participate in this future, students are required to be lifelong learners, develop transferable skills that enables them to contribute to a meaningful society (Qld College of Teachers 2006).'
Prensky (2001) explores engaging students. He suggests that today’s students are being presented with stale Learning material from the past. What I gathered from what Prensky was trying to say was educators are preparing students for yesterday instead of readying them for tomorrow. Students of today need to be engaged at their own level in many areas of learning including the curriculum (Pensky, 2001). We as Learning Managers need to find ways to engage learners and this most defiantly includes e-Learning. Technology is all about engaging the learner to the world around them. The internet has made the big wide world accessible to almost everyone. Why not use such a powerful tool in the classroom.
The Big6 (2007) considers student involvement in cognitive processes such as Task Definition, Information Seeking Strategies, Location and Access, Use of Information, Synthesis and Evaluation (Eisenberg, 2007). This in turn connects with the Productive Pedagogies and Dimensions of Learning (Marzano & Pickering, 1997) in that lifelong learners develop into complex thinkers, creative individuals, active investigators, effective communicators, reflective and self directed learners, participant in an interdependent world and a knowledgeable person. This is achieved by engaging students and motivating them to learn through the use of meaningful, authentic activities and learning environments based on the Big6 six step processes.
My Ultimate Classroom
During this assignment I have learnt and used many technologies. Some I would not use in my classroom without further exploration and understanding. In my ideal classroom I would incorporate the use of ipods for enhancing learning with the implementation of pod and vod casts. I would most definitely have an interactive while board and a number of up-to-date classroom computers and a printer/scanner. . I would use a classroom blog, wiki or website to support and encourage communication and partnerships with my students, their parents and other important stakeholders. Research has show that family involvement in the classroom increases student achievement (Caplan, 1998). Vygotsky (1978) confirms that relationships and cultures impact on a learner’s cognitive development. By engaging the students in relevant and reflective experiences, students will extend and refine their knowledge and understandings (Marzano & Pickering, 1997). So as an active Learning Manager I anticipate encouraging interactions and partnerships between the classroom and home environments.
Some of the technologies that I have found worthwhile and valuable for future use in my classroom are the following:
-Blogs There is many uses for blogs it all depends on what the need and purpose is. Classroom blogs are an engaging and valuable tool to boost communication between student and parents. Blogs are a way of connecting the students to others and incorporating collaborative learning experiences. Classroom blogs allow teachers to post learning material for students/parents to access and provide students with the chance to include, express, reflect, evaluate and further explore their classroom tasks.
-Wikis Like blogs, Wiki’s encourage collaborative learning in the classroom. A classroom Wiki provides parents, students and other stakeholders the chance to contribute to the Wiki content contributing to and enhancing the learning journey. However this is where the teacher must be careful in checking the information for safety, appropriate and credible reasons. When used effectively Wiki’s enhance development skill such as teamwork, drafting, editing, collaborative writing and negotiation. Wiki’s would be a valuable tool to employ when constructing and displaying a unit of work in progress in the classroom (mapping out the learning journey).
-Podcasts Podcasts would be a valuable tool to implement in the classroom having many purposes. Being in audio form they would cater for those auditory learners, it is also possible to access or create vodcasts which would cater for both audio and visual learners. There is a large selection of educational and other types of pod/vodcasts available on iTunes, so no need to re-invent the wheel, but re-creating a whole new pod/vodcast is also possible depending on the intention. Podcasts can be uploaded to classroom blogs, wikis and websites, making them accessible to parents and students (those who have access to those digital tools where they can effectively contribute to the learning content. Podcasts could be used when assigning and explaining homework/assessment tasks and offering optional and or additional learning material for those fast finishers and extra support for more complex concepts.
-Avatars (Voki) Voki’s are a marvelous gizmo they can be quickly created to make those less intriguing lessons much more engaging. Learning Managers can use Voki’s to present learning material to hook their students in. Teachers can use avatars to commune with students via blogs. Students can use voki’s to assist in situations such as public speaking, creating characters and online privacy and safety issues.
-PowerPoint The trusty PowerPoint has multiple purposes in the classroom. PowerPoint can be used to present information, tutorials, displays and photo stories just to name a few. PowerPoint is a very simple program to use and majority of students will be familiar with and have access to it at home and at school. PowerPoint presentations can also be uploaded to blogs, wiki’s and websites by way of a simple online program called SlideShare.
-Digital Video (Movie Maker & YouTube) Videos allow the Learning Manager to engage, explain and illustrate tasks to students to help them develop clearer understandings. By providing students with the opportunity to create their own digital videos the teacher is encouraging higher order thinking and catering for different learning styles. Videos can have many functions within a classroom environment for instance they can be used for creating learning resources, supporting non-English speaking students, recording assessment pieces, experiments, performances, special guests and events. Videos can also be uploaded to the classroom blog, wiki and website.
I am aware that these digital tools are only a speckle in a very large digital galaxy, but at this point in time I feel I could successfully incorporate these in my teaching. No doubt I will incorporate many other wonderful technologies in my teaching career.
As with everything there are always some disadvantages. The major drawback with this kind of technology is availability to students. The school may have adequate facilities but what do students have access to at home? We need to take into account different learners within our classroom, and the available resources. There is also a risk when allowing students to access the internet and safe websites. With many concerned about how to protect students when using the internet at school, the Australian Government has developed The National Safe Schools Framework and is already addressing these issues.
Our attitudes and perceptions greatly influence our learning. Positive attitudes and perceptions means our learning is enhanced; learning suffers when our attitudes and perceptions are negative (Marzano & Pickering, 1997). I do however believe that incorporating e-Learning should not just stop with the Learning Manager it should also be just as much an important responsibility of the whole school community, the state education system and the upcoming national curriculum.
This e-Learning journey has made me realise that I have so much more to learn and I am intrigued and eager to continue learning. On a more professional note I am aware that my open mindedness and enthusiasm to continue learning will enhance my teaching and enhance the engagement of my students, thus ensuring their success.
So with all these fabulous tools literally at our fingertips and made available for use in the classroom education almost seems like fun for all.
Along this e-learning voyage my knowledge and understandings has been enhanced through shared online learning with other e-Learning students. Below are the links to my collaborative learning:
Comments posted on others blogs:
Barry
Digital Immigrants Diary
Digital Immigrants Diary
e-learningwendys
e-learningwendys
e-learningwendys
e-learningwendys
Comments made by others and myself to my blog:
PowerPoints - The Good, the Bad and the Ugly
Talk about a Digital Immigrant....
My Weebly Website
The Big6 Learning Design Framework
Mind Map Madness
Begining my E-Learning Journey
References
Caplan, J. (1998). Critical Issue: Constructing School Partnerships with Families and Community Groups. Oak Brook, Illinois: North Central Regional Education Laboratory.
Eisenberg, M. (2007, October 9th). What is the Big6? Retrieved August 22nd, 2010, from The Big6 Information & Technology Skills for Student Achievement: http://www.big6.com/what-is-the-big6/
Marzano, R. J., & Pickering, D. J. (1997). Dimensions of Learning (2nd Edition ed.). Aurora, Colorado: McRel.
Prensky, M., 2001, Digital natives, digital immigrants, On the horizon, vol. 9., no. 5., October 2001, University Press.
Queensland College of Teachers, 2006, Professional standards for Queensland teachers, Queensland College of Teachers, Brisbane, QLD
Friday, August 20, 2010
Digital Video Used in The Classroom
We live in a multimedia world and students have the opportunity to experience the vast variety of technology in their learning environments. Students find a mixture of text, still images, sound and video much more interesting and engaging that the old chalk and talk approach. The chart below gives an indication how much information a person remembers(Lightbody, 2007).
Videos allow the teacher to not only tell students what they need to learn from specific tasks but illustrates to help develop student understandings. (Synergy Broadcast Systems, 2008). In addition to this by allowing student to participate in and or produce their own digital videos the Learning Manager is encouraging higher order thinking (Lightbody, 2007). Lightbody (2007) adds that teachers and lecturers have found that students find videos motivational and enjoyable; they have greater control over their learning (being able to start, stop and replay video segments). The use of digital videos in the classroom provided Learning Managers with more resources to effectively advocate for individual learning styles.
Possible uses in the classroom:
-Creating learning resource videos
-Prepare educational segments on instructions and or information
-Assist non-English speaking students (other languages)
-Record students for specific purposes e.g. assessment and reporting
-Record school performances, excursions, events, special guests
-Record science experiments for further analysis and evaluation
-Compile still images and video clips to explore movie making
-Assist in the introduction of mainstream tasks to disable students
-Show skills that are easier to learn by observation
-encourage attention, hook and engage students into new or complex topics or concepts
-encourage post discussions
Some Advantages of Digital Videos in the classroom (Larkin, 2010):
-Provides educators and students with an opportunity to be creative
-They can apply skills they have gained in planning, writing and art in a new area
-Storyboarding and digital video production can assist in student cognitive development
-Encourages motivation and engagement
-Provides empower opportunities for students (Designing, Decision Making and Creating)
-Complex processes or concepts can be illustrated and become more manageable
-Accommodates for diverse groups of students
-Creates meaningful, supportive and authentic learning environments
-Provides a wide range of experiences in the use of technology
-May employ prior knowledge and experiences
Here is an insightful and remarkable quote that I found during my research.
"...video production in the classroom enables the development of media literacy, higher order thinking skills, project based learning experiences, real world relevancy experiences, and a deeper connection to the curriculum being explored. But while all this is essential, it represents only half of the potential of using video in the classroom.
The other half to all the skills and experiences being developed is the experience that students receive in communicating their own original ideas to others, and in listening to others communicate their ideas to them. It’s that speaking and listening thing." Nikos Theodosakis, 2002
References
Larkin, J. (2010). Digital Video in the Classroom. Retrieved August 19th, 2010, from www.larkin.net.au: http://www.larkin.net.au/024_podcasting/02_vodcast/02_Storyboarding.pdf
Lightbody, K. (2007, March 5th). DIGITAL VIDEO IN EDUCATION. Retrieved August 19th, 2010, from Keith Lightbody's Technology in Education Web Site: http://www.zardec.net.au/keith/digvideo.htm
Synergy Broadcast Systems. (2008). Using Video in the Classroom. Retrieved August 19th, 2010, from SlideShare: http://www.slideshare.net/synergybroadcast/using-video-in-the-classroom-1075794
Videos allow the teacher to not only tell students what they need to learn from specific tasks but illustrates to help develop student understandings. (Synergy Broadcast Systems, 2008). In addition to this by allowing student to participate in and or produce their own digital videos the Learning Manager is encouraging higher order thinking (Lightbody, 2007). Lightbody (2007) adds that teachers and lecturers have found that students find videos motivational and enjoyable; they have greater control over their learning (being able to start, stop and replay video segments). The use of digital videos in the classroom provided Learning Managers with more resources to effectively advocate for individual learning styles.
Possible uses in the classroom:
-Creating learning resource videos
-Prepare educational segments on instructions and or information
-Assist non-English speaking students (other languages)
-Record students for specific purposes e.g. assessment and reporting
-Record school performances, excursions, events, special guests
-Record science experiments for further analysis and evaluation
-Compile still images and video clips to explore movie making
-Assist in the introduction of mainstream tasks to disable students
-Show skills that are easier to learn by observation
-encourage attention, hook and engage students into new or complex topics or concepts
-encourage post discussions
Some Advantages of Digital Videos in the classroom (Larkin, 2010):
-Provides educators and students with an opportunity to be creative
-They can apply skills they have gained in planning, writing and art in a new area
-Storyboarding and digital video production can assist in student cognitive development
-Encourages motivation and engagement
-Provides empower opportunities for students (Designing, Decision Making and Creating)
-Complex processes or concepts can be illustrated and become more manageable
-Accommodates for diverse groups of students
-Creates meaningful, supportive and authentic learning environments
-Provides a wide range of experiences in the use of technology
-May employ prior knowledge and experiences
Here is an insightful and remarkable quote that I found during my research.
"...video production in the classroom enables the development of media literacy, higher order thinking skills, project based learning experiences, real world relevancy experiences, and a deeper connection to the curriculum being explored. But while all this is essential, it represents only half of the potential of using video in the classroom.
The other half to all the skills and experiences being developed is the experience that students receive in communicating their own original ideas to others, and in listening to others communicate their ideas to them. It’s that speaking and listening thing." Nikos Theodosakis, 2002
References
Larkin, J. (2010). Digital Video in the Classroom. Retrieved August 19th, 2010, from www.larkin.net.au: http://www.larkin.net.au/024_podcasting/02_vodcast/02_Storyboarding.pdf
Lightbody, K. (2007, March 5th). DIGITAL VIDEO IN EDUCATION. Retrieved August 19th, 2010, from Keith Lightbody's Technology in Education Web Site: http://www.zardec.net.au/keith/digvideo.htm
Synergy Broadcast Systems. (2008). Using Video in the Classroom. Retrieved August 19th, 2010, from SlideShare: http://www.slideshare.net/synergybroadcast/using-video-in-the-classroom-1075794
Thursday, August 19, 2010
Video Killed the Radio Star
I had a lot of trouble trying to use the upload link within blogger; my video just wouldn't finish processing in order to publish in my post. I didn't want all my efforts to create my video go to waste, and I am not one to just give up. After multiple attempts to fix the problem and multiple draft posts later I came up with another idea to upload my video to my blog. YouTube did the trick I uploaded my video to YouTube simply by selecting the link found in the top right hand corner of the tool bar in Windows Live Movie Maker. I could not have found the patience to finally complete this blog with video included if it weren’t for my partners help. Thank-you, Billy.
Here is my very first video. I must admit when I discovered that I had to create a video for topic 5’s blog post I was a little unenthusiastic. I thought that making a digital video would be a painful, complex and fiddly mission. I have had to create videos with others in the past for university assignments, in fact I recently helped conducted a number of interviews which were edited and used in a video to support our group presentation. However, I have never actually had to put together a video on my own.
So to make it a little easier on myself I decided to use the instructions for the paper plate butterfly art and craft activity as I used before in my previous podcast. I thought using this particular idea (Paper Plate butterfly) for both the podcast (audio) and digital video (visual) would be useful for different preferences (learning styles). This backed up approach would work in many other circumstances in the classroom, catering and supporting individual student learning needs whilst they undertake a particular task.
I found Windows Live Movie Maker enjoyable and very user friendly, well at least from a digital native’s point of view. I had no trouble working out how to use the many features the Movie Maker had to offer to tweak and perfect my video. I did however have trouble adding music to the video as I have a new computer and this means I no longer have my vast music and sound clip collection, until I transfer them over. So I decided to use a sample music file that came with the computer. Although for just a sample file I think it is a rather groovy tune.
Windows Live Movie Maker can be found on most Window operating computers, making this program ideal for classroom use. Therefore Windows Live Movie Maker is a program that is straightforward and accessible to anyone in and out of the classroom.
Tuesday, August 17, 2010
Creating My Own Podcast
Okay so I finally mustard enough courage to record and make my very own podcast. I get nervous when it comes to public speaking, filming and recording myself, but I was able to move on from this insecure feeling and make a recording in my home ALONE.
I wasn’t sure on what to speak about, I decided I would give a recount of the steps taken to create a paper plate butterfly. I am currently a Group Leader in the 2-3 age group, at a local day care centre. In my room we are currently learning about insects this theme is based on the children’s interests. We have been reading factual books about different bugs and on Monday (16th August) the children wanted to paint butterflies. I thought instead of just paint a butterfly on a piece of paper, we would create a 3D butterfly. The podcast explains how we did this.
I did come across a number of challenges when creating a podcast. Firstly MyPodcast was no longer taking any new members, so I continued on using Podomatic to create and publish my podcast instead. After reading through the tutorial that was provided I began the creation process. I found the tutorial straight forward enough but once I got passed the uploading part I got lost, my new podcast did not show up in My Podcast Page. Where to now? I had to play around in my podomatic account for a while before I figured out that after uploading my audio file I had to edit the details following a process (Title, description, audio/video, photos and tags, review and publish) eventually leading to publishing the file as a podcast on my account. I was also quite pleased with myself to discover that i could embed a link (from my Podomatic account) to place a audio player within my blog posting to play my podcast right then and there. Here is the link to my Podomatic page http://eva-7771.podomatic.com/. Enjoy.
Friday, August 13, 2010
Images in the Classroom
Images can be used for many purposes in the classroom. I have thought of two (2) occasions when an image would be an effective tool in the classroom.
1. Children go through stages of development where they learn about, practice and explore art skills. Children begin by drawing scribbles and lines but this will eventually lead to realistic representations of the world around them.
Prep aged students should have explored the scribbling and preschematic stage and are moving on to the schematic stage, where they are now attempting to create realistic representations. (Lipoff, 2010). Drawings in this stage also tend to have a strong narrative element.
According to Piaget and Inhelder (1963) preschoolers draw what they know about the world, rather than trying to capture a photograph of reality. That is why we see drawings illustrate both the outside and inside of an object at the same time (transparencies or x-rays) and everything is rainbow.
This is where I believe the use of images would come in handy, displaying and discussing the realistic representation of objects with children before hand will ensure the children are aware of the object and create a mental visual note of what that particular image looks like in real life. The use of google images or Flickr would make finding and accessing appropriate images quick and efficient for a Learning Manager. For example, last year in my prac class (prep) the students were learning about animals from around the world and their habitats. When discussing the animals and their homes factual texts with realistic representations were used to enhance the students understanding. The children enjoyed identifying the actual colours of the animals.
As you can see from Zacks drawing (age 5) he is beginning to use color realistically to represent things. The chick has a yellow body, orange legs and beak, and a brown eye. He has separated the head from the body, this indicates that he has already progressed past the scribbling and preschematic stage. Zack's chick floats in space on the page (Herchenahahn, 2005).
2. Children rely heavily on picture cues while learning to read and write. A picture helps a reader/writer connect the ideas in the text with past experiences and knowledge, confirm the message being constructed from/for the print and help the reader/writer acquire new information to enhance comprehension (Mcmackin, 1993).
Using images during literacy (reading & writing) lessons can help engage and enhance student learning. For example students in 1A are presented with this image and asked to construct and write (type) 2 simple sentences about the image. The Learning Manager can guide the students through the process by posing key questions such as:
-What do you think could be happening in this picture?
-What might the fairy be saying to the lion?
-Look at all that food, I wonder what they are doing with all that food?
References
Herchenahahn, M. (2005, April). Drawing Development Timeline. Retrieved August 13, 2010, from Drawing Development Timeline: http://mary-h.com/timeline/index.html
Lipoff, S. (2010). Art Development in Young Children. Retrieved August 13, 2010, from eHow: http://www.ehow.com/about_6130190_art-development-young-children.html
Mcmackin, M. C. (1993). The Parent's Role in Literacy Development. Childhood Education , 69, 10.
Piaget, J., & Inhelder, B. (1963).The child's conception of space. London: Routledge.
1. Children go through stages of development where they learn about, practice and explore art skills. Children begin by drawing scribbles and lines but this will eventually lead to realistic representations of the world around them.
Prep aged students should have explored the scribbling and preschematic stage and are moving on to the schematic stage, where they are now attempting to create realistic representations. (Lipoff, 2010). Drawings in this stage also tend to have a strong narrative element.
According to Piaget and Inhelder (1963) preschoolers draw what they know about the world, rather than trying to capture a photograph of reality. That is why we see drawings illustrate both the outside and inside of an object at the same time (transparencies or x-rays) and everything is rainbow.
This is where I believe the use of images would come in handy, displaying and discussing the realistic representation of objects with children before hand will ensure the children are aware of the object and create a mental visual note of what that particular image looks like in real life. The use of google images or Flickr would make finding and accessing appropriate images quick and efficient for a Learning Manager. For example, last year in my prac class (prep) the students were learning about animals from around the world and their habitats. When discussing the animals and their homes factual texts with realistic representations were used to enhance the students understanding. The children enjoyed identifying the actual colours of the animals.
As you can see from Zacks drawing (age 5) he is beginning to use color realistically to represent things. The chick has a yellow body, orange legs and beak, and a brown eye. He has separated the head from the body, this indicates that he has already progressed past the scribbling and preschematic stage. Zack's chick floats in space on the page (Herchenahahn, 2005).
2. Children rely heavily on picture cues while learning to read and write. A picture helps a reader/writer connect the ideas in the text with past experiences and knowledge, confirm the message being constructed from/for the print and help the reader/writer acquire new information to enhance comprehension (Mcmackin, 1993).
Using images during literacy (reading & writing) lessons can help engage and enhance student learning. For example students in 1A are presented with this image and asked to construct and write (type) 2 simple sentences about the image. The Learning Manager can guide the students through the process by posing key questions such as:
-What do you think could be happening in this picture?
-What might the fairy be saying to the lion?
-Look at all that food, I wonder what they are doing with all that food?
References
Herchenahahn, M. (2005, April). Drawing Development Timeline. Retrieved August 13, 2010, from Drawing Development Timeline: http://mary-h.com/timeline/index.html
Lipoff, S. (2010). Art Development in Young Children. Retrieved August 13, 2010, from eHow: http://www.ehow.com/about_6130190_art-development-young-children.html
Mcmackin, M. C. (1993). The Parent's Role in Literacy Development. Childhood Education , 69, 10.
Piaget, J., & Inhelder, B. (1963).The child's conception of space. London: Routledge.
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